2024

Stéven Picard,Jean Botev. Psychophysiology of Rhythmic Stimuli and Time Experience in Virtual Reality. In Computers & Graphics, Volume 124 (EuroXR 2023 Best Papers Special Issue), November 2024.

Sahar Niknam, Stéven Picard, Valentina Rondinelli, Jean Botev. Some Times Fly: The Effects of Engagement and Environmental Dynamics on Time Perception in Virtual Reality. In Proceedings of the 30th ACM Symposium on Virtual Reality Software and Technology (VRST 2024), Trier, Germany, October 2024.

Stéven Picard, Ningyuan Sun, Jean Botev. XR MUSE: An Open-Source Unity Framework for Extended Reality-Based Networked Multi-User Studies. In Virtual Worlds, Volume 3, Issue 4 (Special Issue on Networked Virtual Reality, Mixed Reality and Augmented Reality Systems), October 2024.

Xavier-Robert François. In-Engine Machine Learning for Dynamic User Experience in Virtual Reality. Master Thesis, University of Luxembourg, 2024.

Emanuel Dias Da Silva. Haptic Navigation in Virtual Reality. Master Thesis, University of Luxembourg, 2024.

Ningyuan Sun, Jean Botev. Digital Partnerships: Understanding Delegation and Interaction with Virtual Agents. In Navigating the Metaverse – A Comprehensive Guide to the Future of Digital Interaction. Yu Chen, Erik Blasch (Eds.), IntechOpen, London, UK, 2024.

Argiro Vatakis, Knut Drewing, Heiko Hamann, Jean Botev, Pieter Simoens, Yara Khaluf. A Multidisciplinary Approach for the Modulation of the Human Subjective Time Experience. In Timing & Time Perception, Volume 12, Issue 3-4, June 2024.

Stéven Picard, Jean Botev, Sahar Niknam. Physiological Data, Fatigue, Task Performance, and Timing. In Timing & Time Perception, Volume 12, Issue 3-4, June 2024.

Johannes Günter Herforth, Jean Botev. A3Cplus – Efficient Anatomically Accurate Avatar Creation. In Proceedings of the 16th International Workshop on Immersive Mixed and Virtual Environment Systems (MMVE 2024) at the 15th ACM Multimedia Systems Conference (MMSys 2024), Bari, Italy, April 2024.

Sahar Niknam, Jean Botev. Predicting Cognitive Failures in Virtual Reality Using Pupillometry. In Proceedings of the 6th IEEE International Conference on Artificial Intelligence & Extended and Virtual Reality (AIxVR 2024), Los Angeles, CA, USA, January 2024.

2023

Stéven Picard, Jean Botev. Rhythmic Stimuli and Time Experience in Virtual Reality. In Proceedings of the 20th EuroXR International Conference (EuroXR 2023), Rotterdam, The Netherlands, November/December 2023.

Ningyuan Sun, Jean Botev. Technological Immersion and Delegation to Virtual Agents. In Multimodal Technologies and Interaction, Volume 7, November 2023.

Ningyuan Sun. Delegation to Virtual Agents in Critical Scenarios – Influencing Factors and Immersive Settings. Doctoral Thesis, University of Luxembourg, 2023.

Stéven Picard, Jean Botev, Sahar Niknam. A Dynamic and Scriptable Environment and Framework for Stimulus-Based Cognitive Research in Virtual Reality. In Proceedings of the 22nd IEEE International Symposium on Mixed and Augmented Reality (ISMAR 2023), Sydney, Australia, October 2023.

Ningyuan Sun, Jean Botev, Pieter Simoens. The Effect of Rapport on Delegation to Virtual Agents. In Proceedings of the 23rd ACM International Conference on Intelligent Virtual Agents (IVA 2023), Würzburg, Germany, September 2023.

Jean Botev, Sandra Camarda, Claude Ohlhoff. The Rallye Platform: Mobile Location-based Serious Games for Digital Cultural Heritage. In Proceedings of the 25th International Conference on Human-Computer Interaction (HCI International 2023) / 10th International Conference on Learning and Collaboration Technologies (LCT 2023), Copenhagen, Denmark, July 2023.

2022

Ningyuan Sun, Jean Botev, Yara Khaluf, Pieter Simoens. Theory of Mind and Delegation to Robotic Virtual Agents. In Proceedings of 31st IEEE International Conference on Robot & Human Interactive Communication (RO-MAN 2022), Naples, Italy, August/September 2022.

Mike Ho. Dynamic Reactive Virtual Environments. Master Thesis, University of Luxembourg, 2022.

Stéven Picard, Jean Botev. Rhythmic Stimuli Effects on Subjective Time Perception in Immersive Virtual Environments. In Proceedings of the 14th International Workshop on Immersive Mixed and Virtual Environment Systems (MMVE 2022) at the 13th ACM Multimedia Systems Conference (MMSys 2022), Athlone, Ireland, June 2022.

2021

Jean Botev, Knut Drewing, Heiko Hamann, Yara Khaluf, Pieter Simoens, Argiro Vatakis. ChronoPilot – Modulating Time Perception. In Proceedings of the 4th IEEE International Conference on Artificial Intelligence and Virtual Reality (AIVR 2021), Taichung, Taiwan, November 2021.

Ningyuan Sun, Jean Botev. Why Do We Delegate to Intelligent Virtual Agents? Influencing Factors on Delegation Decisions. In Proceedings of the 9th International Conference on Human-Agent Interaction (HAI 2021), Nagoya, Japan, November 2021.

Ningyuan Sun, Jean Botev. Intelligent Autonomous Agents and Trust in Virtual Reality. In Computers in Human Behavior Reports, Volume 4, October 2021.

Ningyuan Sun, Jean Botev. Virtual Agent Representation for Critical Transactions. In Proceedings of the 13th International Workshop on Immersive Mixed and Virtual Environment Systems (MMVE 2021) at the 12th ACM Multimedia Systems Conference (MMSys 2021), Istanbul, Turkey, September/October 2021.

Jean Botev, Francisco J. Rodríguez-Lera. Immersive Robotic Telepresence for Remote Educational Scenarios. In Sustainability, Volume 13, April 2021.

Hugo Kolander. ViRus Void – a Serious Avoidance Game. Bachelor Thesis, University of Luxembourg, 2021.

2020

Ningyuan Sun, Jean Botev. Intelligent Adaptive Agents and Trust in Virtual and Augmented Reality. In Proceedings of the 19th IEEE International Symposium on Mixed and Augmented Reality (ISMAR 2020), Recife/Porto De Galinhas, Brasil, November 2020.

Jean Botev, Adriano Viegas Milani. Forest SaVR – A Virtual-Reality Application to Raise Awareness of Deforestation. In Proceedings of the 17th GI VR/AR Workshop (VAR 2020), Trier, Germany, September 2020.

Jean Botev. Self-Integration in Mediated-Reality Systems: a Socio-Technical Perspective. In Proceedings of the 1st IEEE International Conference on Autonomic Computing and Self-Organizing Systems (ACSOS 2020) / 7th International Workshop on Self-Improving System Integration (SISSY 2020), Washington, DC, USA, August 2020.

Jean Botev, Francisco J. Rodríguez-Lera. Immersive Telepresence Framework for Remote Educational Scenarios. In Proceedings of the 22nd International Conference on Human-Computer Interaction (HCI International 2020) / 7th International Conference on Learning and Collaboration Technologies (LCT 2020), Copenhagen, Denmark, July 2020.

Mike Ho. Full-Body Virtual Reality Locomotion – Integration of an Omnidirectional Treadmill in VR Experiences. Bachelor Thesis, University of Luxembourg, 2020.

Andrew Perkis, Christian Timmerer, et al. QUALINET White Paper on Definitions of Immersive Media Experience (IMEx). European Network on Quality of Experience in Multimedia Systems and Services, 14th QUALINET meeting at the 12th International Conference on Quality of Multimedia Experience (QoMEX 2020), Athlone, Ireland, May 2020.

Carina Martins Gomes. Augmented Reality in Tablet-Based Note-Taking Applications. Bachelor Thesis, University of Luxembourg, 2020.

Lucas Visintin. Conversational Agents in Virtual Reality. Bachelor Thesis, University of Luxembourg, 2020.

2019

Jean Botev, Joe Mayer, Steffen Rothkugel. Immersive Mixed Reality Object Interaction for Collaborative Context-Aware Mobile Training and Exploration. In Proceedings of the 11th International Workshop on Immersive Mixed and Virtual Environment Systems (MMVE 2019) at the 10th ACM Multimedia Systems Conference (MMSys 2019), Amherst, MA, USA, June 2019.

2018

Joe Mayer. Augmented Reality Interaction in Collaborative Context-Aware Mobile Training and Exploration. Master Thesis, University of Luxembourg, 2018.

Mike Pereira Gonçalves. Machine Learning Approaches for Collaborative Context-Aware Mobile Learning. Master Thesis, University of Luxembourg, 2018.

2017

Jean Botev, Steffen Rothkugel, Joe Mayer. Contour Drawing and Detection for Collaborative Context-Aware Mobile Training and Exploration. In Proceedings of the 16th World Conference on Mobile and Contextual Learning (mLearn 2017), Larnaca, Cyprus, October 2017.

Jean Botev, Steffen Rothkugel. High-Precision Gestural Input for Immersive Large-Scale Distributed Virtual Environments. In Proceedings of the 9th International Workshop on Massively Multiuser Virtual Environments (MMVE 2017) at the 8th ACM Multimedia Systems Conference (MMSys 2017), Taipei, Taiwan, June 2017.

2016

Jean Botev. Demonstrating the CollaTrEx Framework for Collaborative Context-Aware Mobile Training and Exploration. In Proceedings of the 4th International Conference on Educational Technologies (ICEduTech 2016), Melbourne, Australia, December 2016.

Jean Botev, Ralph Marschall, Steffen Rothkugel. CollaTrEx – Collaborative Context-Aware Mobile Training and Exploration. In Proceedings of the 1st International Conference on Design, Learning & Innovation (DLI 2016), Esbjerg, Denmark, May 2016.

2015

Ralph Paul Marschall. iExplore – Collaborative Location-Aware Exploration and Training. Master Thesis, University of Luxembourg, 2015.

2014

Kévin Pirlot. OcuLeap – Integrating Head-Mounted Virtual Reality Systems and Motion Sensing Technology. Master Thesis, University of Luxembourg, 2014.

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